Nostalgia
2.1.5
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▼CAsync | Class for asynchronous processing |
CPutTileAsync | Do Map.PutTile() asynchronously |
CRefreshAsync | Do Map.Refresh() asynchronously |
CRemoveTileAsync | Do Map.RemoveTile() asynchronously |
▼CAttribute | |
CDontMoveAttribute | Attribute to ensure that it can not move components by dragging and dropping to the Hierarchy window |
▼CAttribute | |
CAddTileMenu | Specification of the menu name displayed on the Add Component button of Tile |
CStamp.Cell | Class to store the cells of the stamp |
CMap.CellResult | Class that will contain the result of Map.FindCell () |
CCollider2DExtensions | Extension method of Collider2D |
▼CIDisposable | |
CProfilerScope | Disposable helper class that manages the Profiler.BeginSample / EndSample |
▼CIEquatable | |
CCell | Cell data are arranged on the grid |
CPoint2 | Classes for handling two-dimensional integer coordinates |
▼CISerializationCallbackReceiver | |
CTile | Data of the tile |
CTileSet | Data of the tile set |
▼CMaskableGraphic | |
CChunkGraphic | A component for rendering Chunk on Canvas |
▼CMonoBehaviour | |
CCellObject | Components that are attached in Create CellObject |
CChunk | Rendering chunk of Map |
CMap | Components of 2D tile map |
CMapCollider | Class for Collider to combine |
CSortingLayer | Change the Sorting Layer of Renderer that is attached to the GameObject |
CTilePolygonCollider.Path | Class that stores the vertices of each path |
▼CPropertyAttribute | |
CSortingLayerFieldAttribute | Display Sorting Layer's selection pop-up Attribute |
▼CScriptableObject | |
CTile | Data of the tile |
▼CTileColliderBase | Base class of TileCollider |
CTileCollider< T > | Convenient class to specify the type of Collider2D by generic |
CTileComponent | Base class of the Component can be added to the Tile |
CTileSet | Data of the tile set |
CStamp | Class that contains the stamp information of the Map |
▼CTileCollider< BoxCollider2D > | |
CTileBoxCollider | Box type of tile collider |
▼CTileCollider< CircleCollider2D > | |
CTileCircleCollider | Circle type of tile collider |
▼CTileCollider< EdgeCollider2D > | |
CTileEdgeCollider | Edge type of tile collider |
▼CTileCollider< PolygonCollider2D > | |
CTilePolygonCollider | Polygon type of tile collider |