Nostalgia
2.1.5
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Circle type of tile collider More...
Public Member Functions | |
override bool | IsUpdateCollider (Collider2D collider, Vector2 cellPos) |
Determines whether the need to update the collider More... | |
Public Attributes | |
float | radius = 0.5f |
radius More... | |
Protected Member Functions | |
override bool | UpdateColliderProperty (Collider2D collider) |
Protected Member Functions inherited from TileCollider< CircleCollider2D > | |
override System.Type | GetRequireColliderType () |
Get the type of request to Collider2D. More... | |
Circle type of tile collider
override bool IsUpdateCollider | ( | Collider2D | collider, |
Vector2 | cellPos | ||
) |
Determines whether the need to update the collider
collider | Collider |
cellPos | Cell position |
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protected |
float radius = 0.5f |
radius