Nostalgia
2.1.5
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Polygon type of tile collider More...
Classes | |
class | Path |
Class that stores the vertices of each path More... | |
Public Member Functions | |
override void | GetPolygons (Vector2 cellPos, List< List< Vector2 >> polygons) |
Get polygons. More... | |
override bool | IsUpdateCollider (Collider2D collider, Vector2 cellPos) |
Determines whether the need to update the collider More... | |
Public Attributes | |
Path[] | paths = new Path[] { new Path() } |
Array of paths More... | |
Protected Member Functions | |
override bool | UpdateColliderProperty (Collider2D collider) |
Protected Member Functions inherited from TileCollider< PolygonCollider2D > | |
override System.Type | GetRequireColliderType () |
Get the type of request to Collider2D. More... | |
Polygon type of tile collider
override void GetPolygons | ( | Vector2 | cellPos, |
List< List< Vector2 >> | polygons | ||
) |
Get polygons.
cellPos | Cell position |
polygons | List containing polygons |
override bool IsUpdateCollider | ( | Collider2D | collider, |
Vector2 | cellPos | ||
) |
Determines whether the need to update the collider
collider | Collider |
cellPos | Cell position |
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protected |