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Arbor: State Diagram Editor
2.2.0
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Classes | |
| class | AddBehaviourMenu |
| Attribute that specifies the name of at AddBehaviour menu. More... | |
| class | AddCalculatorMenu |
| Attribute that specifies the name of at AddBehaviour menu. More... | |
| class | AgentController |
| AI for the movement component that wraps the NavMeshAgent. More... | |
| class | AnimatorBoolParameterReference |
| A reference to the Boolean parameter of Animator. More... | |
| class | AnimatorFloatParameterReference |
| A reference to the float parameter of Animator. More... | |
| class | AnimatorIntParameterReference |
| A reference to the int parameter of Animator. More... | |
| class | AnimatorParameterReference |
| Reference Animator parameters. More... | |
| class | AnimatorTriggerParameterReference |
| A reference to the Boolean parameter of Animator. More... | |
| class | ArborFSM |
| Core part of Arbor. More... | |
| class | ArborFSMInternal |
| Internal class of Arbor.ArborFSM. More... | |
| class | AttributeHelper |
| A helper class for Attribute. More... | |
| class | BehaviourHelp |
| Attribute that specifies the URL to be displayed from the Help button of StateBehaviour. More... | |
| class | BehaviourTitle |
| Attribute that specifies the title to display the StateBehaviour. More... | |
| class | Bezier2D |
| Class to handle the two-dimensional cubic Bezier More... | |
| class | BoolParameterReference |
| Reference Bool parameters. More... | |
| class | BoundsParameterReference |
| Reference Bounds parameters. More... | |
| class | BuiltInBehaviour |
| Attributes that define the built-in Behaviour. More... | |
| class | BuiltInCalculator |
| Attributes that define the built-in Calculator. More... | |
| class | BuiltInComponent |
| Attributes that define the built-in Component. More... | |
| class | Calculator |
| Class that defines the behavior of the State. More... | |
| class | CalculatorBranch |
| Line class that connects the calculator node to each other. More... | |
| class | CalculatorHelp |
| Attribute that specifies the URL to be displayed from the Help button of StateBehaviour. More... | |
| class | CalculatorNode |
| Class that represents a calculator More... | |
| class | CalculatorSlot |
| Slot for connecting a calculator node. More... | |
| class | CalculatorTitle |
| Attribute that specifies the title to display the StateBehaviour. More... | |
| class | CommentNode |
| Class that represents a comment More... | |
| class | EachField |
| Find each serializable field More... | |
| class | FixedImmediateTransition |
| Setting the StateLink is in a state of fixing an immediate transition flags. More... | |
| class | FlexibleBool |
| Class to handle a flexible bool type reference method there is more than one. More... | |
| class | FlexibleBounds |
| Class to handle a flexible Bounds type reference method there is more than one. More... | |
| class | FlexibleFloat |
| Class to handle a flexible float type reference method there is more than one. More... | |
| class | FlexibleGameObject |
| Class to handle a flexible GameObject type reference method there is more than one. More... | |
| class | FlexibleInt |
| Class to handle a flexible int type reference method there is more than one. More... | |
| class | FlexibleQuaternion |
| Class to handle a flexible Quaternion type reference method there is more than one. More... | |
| class | FlexibleRect |
| Class to handle a flexible Rect type reference method there is more than one. More... | |
| class | FlexibleRectTransform |
| Class to handle a flexible RectTransform type reference method there is more than one. More... | |
| class | FlexibleRigidbody |
| Class to handle a flexible Rigidbody type reference method there is more than one. More... | |
| class | FlexibleRigidbody2D |
| Class to handle a flexible Rigidbody2D type reference method there is more than one. More... | |
| class | FlexibleString |
| Class to handle a flexible bool type reference method there is more than one. More... | |
| class | FlexibleTransform |
| Class to handle a flexible Transform type reference method there is more than one. More... | |
| class | FlexibleVector2 |
| Class to handle a flexible Vector2 type reference method there is more than one. More... | |
| class | FlexibleVector3 |
| Class to handle a flexible Vector3 type reference method there is more than one. More... | |
| class | FloatParameterReference |
| Reference Float parameters. More... | |
| class | GameObjectParameterReference |
| Reference GameObject parameters. More... | |
| class | GlobalParameterContainer |
| Class dealing with the accessible ParameterContainer even across the scene. More... | |
| class | GlobalParameterContainerInternal |
| Class dealing with the accessible ParameterContainer even across the scene. More... | |
| class | GroupNode |
| class | HideBehaviour |
| The attributes you do not want to display to AddBehaviour menu. More... | |
| class | InputSlot |
| Input slot More... | |
| class | InputSlotBool |
| bool type of input slot More... | |
| class | InputSlotBounds |
| Bounds type of input slot More... | |
| class | InputSlotCollider |
| Collider type of input slot More... | |
| class | InputSlotCollider2D |
| Collider2D type of input slot More... | |
| class | InputSlotCollision |
| Collision type of input slot More... | |
| class | InputSlotCollision2D |
| Collision2D type of input slot More... | |
| class | InputSlotComponent |
| Component type of input slot More... | |
| class | InputSlotFloat |
| float type of input slot More... | |
| class | InputSlotGameObject |
| GameObject type of input slot More... | |
| class | InputSlotInt |
| int type of input slot More... | |
| class | InputSlotQuaternion |
| Quaternion type of input slot More... | |
| class | InputSlotRaycastHit |
| RaycastHit type of input slot More... | |
| class | InputSlotRaycastHit2D |
| RaycastHit2D type of input slot More... | |
| class | InputSlotRect |
| Rect type of input slot More... | |
| class | InputSlotRectTransform |
| RectTransform type of input slot More... | |
| class | InputSlotRigidbody |
| Rigidbody type of input slot More... | |
| class | InputSlotRigidbody2D |
| Rigidbody2D type of input slot More... | |
| class | InputSlotString |
| string type of input slot More... | |
| class | InputSlotTransform |
| Transform type of input slot More... | |
| class | InputSlotVector2 |
| Vector2 type of input slot More... | |
| class | InputSlotVector3 |
| Vector3 type of input slot More... | |
| class | IntParameterReference |
| Reference Int parameters. More... | |
| class | Node |
| Base class of a node in Arbor Editor More... | |
| class | OutputSlot |
| Output slot More... | |
| class | OutputSlotBool |
| bool type of output slot More... | |
| class | OutputSlotBounds |
| Bounds type of output slot More... | |
| class | OutputSlotCollider |
| Collider type of output slot More... | |
| class | OutputSlotCollider2D |
| Collider2D type of output slot More... | |
| class | OutputSlotCollision |
| Collision type of output slot More... | |
| class | OutputSlotCollision2D |
| Collision2D type of output slot More... | |
| class | OutputSlotComponent |
| Component type of output slot More... | |
| class | OutputSlotFloat |
| float type of output slot More... | |
| class | OutputSlotGameObject |
| GameObject type of output slot More... | |
| class | OutputSlotInt |
| int type of output slot More... | |
| class | OutputSlotQuaternion |
| Quaternion type of output slot More... | |
| class | OutputSlotRaycastHit |
| RaycastHit type of output slot More... | |
| class | OutputSlotRaycastHit2D |
| RaycastHit2D type of output slot More... | |
| class | OutputSlotRect |
| Rect type of output slot More... | |
| class | OutputSlotRectTransform |
| RectTransform type of output slot More... | |
| class | OutputSlotRigidbody |
| Rigidbody type of output slot More... | |
| class | OutputSlotRigidbody2D |
| Rigidbody2D type of output slot More... | |
| class | OutputSlotString |
| string type of output slot More... | |
| class | OutputSlotTransform |
| Transform type of output slot More... | |
| class | OutputSlotVector2 |
| Vector2 type of output slot More... | |
| class | OutputSlotVector3 |
| Vector3 type of output slot More... | |
| class | Parameter |
| Class of Parameter to be stored in the ParameterContainer. More... | |
| class | ParameterContainer |
| ParameterContainer。 Is used by attaching to GameObject. More... | |
| class | ParameterContainerBase |
| Base class to identify the ParameterContainer More... | |
| class | ParameterContainerInternal |
| ParameterContainer. More... | |
| class | ParameterReference |
| Reference parameters. More... | |
| struct | ProfilerScope |
| Disposable helper class that manages the Profiler.BeginSample / EndSample. More... | |
| class | QuaternionParameterReference |
| Reference Bool parameters. More... | |
| class | RectParameterReference |
| Reference Rect parameters. More... | |
| class | RectTransformParameterReference |
| Reference RectTransform parameters. More... | |
| class | Rigidbody2DParameterReference |
| Reference Transform parameters. More... | |
| class | RigidbodyParameterReference |
| Reference Transform parameters. More... | |
| class | ScriptableSingleton |
| Class that the ScriptableObject to Singleton. More... | |
| class | State |
| Class that represents the state More... | |
| class | StateBehaviour |
| Class that defines the behavior of the State. More... | |
| class | StateLink |
| Class that contains a transition destination State. More... | |
| class | StringParameterReference |
| Reference String parameters. More... | |
| class | TransformParameterReference |
| Reference Transform parameters. More... | |
| class | Vector2ParameterReference |
| Reference Vector2 parameters. More... | |
| class | Vector3ParameterReference |
| Reference Vector3 parameters. More... | |
Enumerations | |
| enum | SlotType { Input, Output } |
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