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Arbor: State Diagram Editor
2.2.0
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AI for the movement component that wraps the NavMeshAgent. More...
Public Member Functions | |
| void | Patrol (float speed, float radius) |
| Prowl the within a specified radius from the start position More... | |
| void | Follow (float speed, float stoppingDistance, Transform target) |
| Approach to the position of the specified Transform More... | |
| void | Escape (float speed, float distance, Transform target) |
| Away from the specified Transform More... | |
| void | Stop () |
| Stop. More... | |
Properties | |
| NavMeshAgent | agent [get] |
| bool | isDone [get] |
| Whether the move is complete or not. More... | |
| bool | isMoving [get] |
AI for the movement component that wraps the NavMeshAgent.
Used mainly through built-in Behavior's Agent.
| void Escape | ( | float | speed, |
| float | distance, | ||
| Transform | target | ||
| ) |
Away from the specified Transform
| speed | Movement speed |
| distance | Distance away |
| target | Target |
| void Follow | ( | float | speed, |
| float | stoppingDistance, | ||
| Transform | target | ||
| ) |
Approach to the position of the specified Transform
| speed | Movement speed |
| stoppingDistance | Stopping distance |
| target | Objective point |
| void Patrol | ( | float | speed, |
| float | radius | ||
| ) |
Prowl the within a specified radius from the start position
| speed | Movement speed |
| radius | Radius from the starting position |
| void Stop | ( | ) |
Stop.
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Whether the move is complete or not.
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