Arbor: State Diagram Editor
2.2.0
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Class to handle a flexible GameObject type reference method there is more than one. More...
Public Types | |
enum | Type { Constant, Parameter, Calculator } |
Reference type More... | |
Public Member Functions | |
FlexibleGameObject (GameObject value) | |
FlexibleGameObject (GameObjectParameterReference parameter) | |
FlexibleGameObject (InputSlotGameObject slot) | |
Static Public Member Functions | |
static | operator GameObject (FlexibleGameObject ago) |
static | operator FlexibleGameObject (GameObject value) |
Properties | |
GameObject | value [get] |
It returns a value More... | |
Class to handle a flexible GameObject type reference method there is more than one.
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strong |
Reference type
Enumerator | |
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Constant |
Constant |
Parameter | |
Calculator |
Calculator slot |
FlexibleGameObject | ( | GameObject | value | ) |
FlexibleGameObject | ( | GameObjectParameterReference | parameter | ) |
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explicitstatic |
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explicitstatic |
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get |
It returns a value