Arbor 3: FSM & BT Graph Editor  3.7.8
StateLinkRerouteNode Class Reference

StateLink's reroute node More...

Inheritance diagram for StateLinkRerouteNode:
Node

Public Member Functions

 StateLinkRerouteNode (NodeGraph nodeGraph, int nodeID)
 StateLinkRerouteNode constructor More...
 
- Public Member Functions inherited from Node
 Node (NodeGraph nodeGraph, int nodeID)
 Node constructor More...
 
virtual bool IsContainsBehaviour (NodeBehaviour behaviour)
 Check if it contains NodeBehaviour. More...
 
virtual bool IsDeletable ()
 Returns whether or not it can be deleted. More...
 
virtual string GetName ()
 Get node name. More...
 
override string ToString ()
 Convert node to string (for debugging). More...
 

Public Attributes

StateLink link = new StateLink()
 Transition destination state More...
 
Vector2 direction = Vector2.right
 Direction of line More...
 
- Public Attributes inherited from Node
Rect position
 Position on the Arbor Editor. More...
 
bool showComment
 Whether to display comments More...
 
string nodeComment
 Comment More...
 

Additional Inherited Members

- Protected Member Functions inherited from Node
virtual void OnGraphChanged ()
 Called when the NodeGraph to which the Node belongs has changed. More...
 
- Properties inherited from Node
NodeGraph nodeGraph [get]
 Gets the NodeGraph. More...
 
int nodeID [get]
 Gets the node identifier. More...
 

Detailed Description

StateLink's reroute node

Constructor & Destructor Documentation

◆ StateLinkRerouteNode()

StateLinkRerouteNode ( NodeGraph  nodeGraph,
int  nodeID 
)

StateLinkRerouteNode constructor

Parameters
nodeGraphNodeGraph with this node
nodeIDNode ID

Please use the ArborFSMInternal.CreateStateLinkRerouteNode(Vector2) StateLinkRerouteNode creating.

Member Data Documentation

◆ direction

Vector2 direction = Vector2.right

Direction of line

◆ link

StateLink link = new StateLink()

Transition destination state