Arbor 3: FSM & BT Graph Editor
3.7.8
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Component utility class for Editor More...
Public Member Functions | |
delegate void | DelayCallBack () |
Delegate of delayed invoked method More... | |
Static Public Member Functions | |
static Component | AddComponent (GameObject gameObject, System.Type type) |
Add component. More... | |
static Type | AddComponent< Type > (GameObject gameObject) |
Add component. More... | |
static void | Destroy (Object objectToUndo) |
Destroy object. More... | |
static void | RecordObject (Object objectToUndo, string name) |
Record object. More... | |
static void | RecordObjects (Object[] objs, string name) |
Records object. More... | |
static void | RegisterCompleteObjectUndo (Object objectToUndo, string name) |
Register Object in Undo. More... | |
static void | SetDirty (Object obj) |
Marks an Object as dirty. More... | |
static void | MoveBehaviour (Node node, NodeBehaviour behaviour) |
Move behavior to node. More... | |
static void | MoveParameterContainer (NodeGraph nodeGraph) |
Move the parameter container in the graph. More... | |
static void | MoveVariable (Parameter parameter, VariableBase variable) |
Move variable to parameter. More... | |
static void | MoveVariableList (Parameter parameter, VariableListBase variableList) |
Move variableList to parameter. More... | |
static void | RefreshNodeGraph (NodeGraph nodeGraph) |
Refresh NodeGraph. More... | |
static bool | IsValidObject (Object obj) |
Check if Object is valid. More... | |
static void | DelayDestroy (Object obj) |
Delay Destroy. More... | |
static void | DelayCall (DelayCallBack delayCall) |
Delay call. More... | |
Static Public Attributes | |
static IComponentProcessor | editorProcessor = null |
Component processor in Editor More... | |
static bool | useEditorProcessor = true |
Flag using editorProcessor. More... | |
Component utility class for Editor
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Add component.
gameObject | GameObject |
type | Component type |
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Add component.
Type | Component type |
gameObject | GameObject |
Type | : | Component |
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Delay call.
Delayed only in Editor.
delayCall | Method to call |
delegate void DelayCallBack | ( | ) |
Delegate of delayed invoked method
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Delay Destroy.
Delayed only in Editor.
obj | Object |
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Destroy object.
objectToUndo | Object |
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Check if Object is valid.
obj | Object |
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Move behavior to node.
Valid only in Editor.
node | Moving destination node |
behaviour | Moving NodeBehaviour |
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Move the parameter container in the graph.
Valid only in Editor.
nodeGraph | Moving graph |
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Move variable to parameter.
Valid only in Editor.
parameter | Moving destination Parameter |
variable | Moving VariableBase |
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Move variableList to parameter.
Valid only in Editor.
parameter | Moving destination Parameter |
variableList | Moving VariableListBase |
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Record object.
Valid only in Editor.
objectToUndo | Object |
name | Name |
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Records object.
Valid only in Editor.
objs | Objects |
name | Name |
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Register Object in Undo.
Valid only in Editor.
objectToUndo | Object |
name | Name |
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Marks an Object as dirty.
Valid only in Editor.
obj | Object |
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Component processor in Editor
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Flag using editorProcessor.