Nostalgia  2.1.5
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123]
 CAsyncClass for asynchronous processing
 CPutTileAsyncDo Map.PutTile() asynchronously
 CRefreshAsyncDo Map.Refresh() asynchronously
 CRemoveTileAsyncDo Map.RemoveTile() asynchronously
 CAttribute
 CDontMoveAttributeAttribute to ensure that it can not move components by dragging and dropping to the Hierarchy window
 CAttribute
 CAddTileMenuSpecification of the menu name displayed on the Add Component button of Tile
 CStamp.CellClass to store the cells of the stamp
 CMap.CellResultClass that will contain the result of Map.FindCell ()
 CCollider2DExtensionsExtension method of Collider2D
 CIDisposable
 CProfilerScopeDisposable helper class that manages the Profiler.BeginSample / EndSample
 CIEquatable
 CCellCell data are arranged on the grid
 CPoint2Classes for handling two-dimensional integer coordinates
 CISerializationCallbackReceiver
 CTileData of the tile
 CTileSetData of the tile set
 CMaskableGraphic
 CChunkGraphicA component for rendering Chunk on Canvas
 CMonoBehaviour
 CCellObjectComponents that are attached in Create CellObject
 CChunkRendering chunk of Map
 CMapComponents of 2D tile map
 CMapColliderClass for Collider to combine
 CSortingLayerChange the Sorting Layer of Renderer that is attached to the GameObject
 CTilePolygonCollider.PathClass that stores the vertices of each path
 CPropertyAttribute
 CSortingLayerFieldAttributeDisplay Sorting Layer's selection pop-up Attribute
 CScriptableObject
 CTileData of the tile
 CTileColliderBaseBase class of TileCollider
 CTileCollider< T >Convenient class to specify the type of Collider2D by generic
 CTileComponentBase class of the Component can be added to the Tile
 CTileSetData of the tile set
 CStampClass that contains the stamp information of the Map
 CTileCollider< BoxCollider2D >
 CTileBoxColliderBox type of tile collider
 CTileCollider< CircleCollider2D >
 CTileCircleColliderCircle type of tile collider
 CTileCollider< EdgeCollider2D >
 CTileEdgeColliderEdge type of tile collider
 CTileCollider< PolygonCollider2D >
 CTilePolygonColliderPolygon type of tile collider