Arbor 3: FSM & BT Graph Editor
3.7.8
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A class that defines decoration for composite nodes and action nodes. More...
Public Types | |
enum | Condition { None, Success, Failure } |
The condition of the decorator More... | |
Public Member Functions | |
virtual bool | HasConditionCheck () |
It is judged whether Condition Check should be performed. More... | |
Public Member Functions inherited from NodeBehaviour | |
void | RebuildFields () |
For internal. More... | |
DataSlotField | GetDataSlotField (int index) |
Get DataSlotField. More... | |
DataSlotField | GetCalculatorSlotField (int index) |
Get DataSlotField. More... | |
DataSlotField | GetDataSlotField (DataSlot slot, bool rebuild=false) |
Get DataSlotField. More... | |
DataSlotField | GetCalculatorSlotField (DataSlot slot) |
Get DataSlotField. More... | |
void | RebuildDataSlotFields () |
Rebuild the DataSlotField. More... | |
void | RebuildCalculatorSlotFields () |
Rebuild the DataSlotField. More... | |
void | Initialize (NodeGraph nodeGraph, int nodeID) |
For Editor. More... | |
void | UpdateDataLink () |
Manually update DataLink values. More... | |
Static Public Member Functions | |
static Decorator | Create (Node node, System.Type type) |
Create Decorator More... | |
static Type | Create< Type > (Node node) |
Create Decorator More... | |
Static Public Member Functions inherited from NodeBehaviour | |
static NodeBehaviour | CreateNodeBehaviour (Node node, System.Type type, bool duplicate=false) |
For Editor. More... | |
static Type | CreateNodeBehaviour< Type > (Node node, bool duplicate=false) |
For Editor. More... | |
static void | Destroy (NodeBehaviour behaviour) |
Destroy NodeBehaviour. More... | |
Protected Member Functions | |
virtual bool | OnConditionCheck () |
Perform ConditionCheck. More... | |
virtual bool | OnFinishExecute (bool result) |
FinishExecute callback. More... | |
virtual bool | OnRepeatCheck () |
Callback to decide whether to repeat again when the self node finishes. More... | |
virtual bool | OnRepeatCheck (bool nodeResult) |
Callback to decide whether to repeat again when the self node finishes. More... | |
Protected Member Functions inherited from TreeNodeBehaviour | |
sealed override void | OnInitializeEnabled () |
Called to perform enabled initialization. More... | |
virtual void | OnAwake () |
This function is called when the own node becomes active for the first time. More... | |
virtual void | OnStart () |
This function is called when the own node becomes active. More... | |
virtual void | OnAbort () |
This function is called when the own node is aborted. More... | |
virtual void | OnEnd () |
This function is called when the own node ends. More... | |
Protected Member Functions inherited from NodeBehaviour | |
virtual void | OnValidate () |
See MonoBehaviour.OnValidate. More... | |
virtual void | OnCreated () |
Raises the created event. More... | |
virtual void | OnPreDestroy () |
Raises the pre destroy event. More... | |
virtual void | OnGraphPause () |
This function is called when the graph is paused. More... | |
virtual void | OnGraphResume () |
This function is called when the graph resumes. More... | |
virtual void | OnGraphStop () |
This function is called when the graph stops. More... | |
Properties | |
bool | behaviourEnabled [get, set] |
Gets or sets a value indicating whether [behaviour enabled]. More... | |
AbortFlags | abortFlags [get] |
Abort flags More... | |
bool | isRevaluation [get] |
It returns whether to reevaluate. More... | |
Condition | currentCondition [get] |
Current condition More... | |
Properties inherited from TreeNodeBehaviour | |
BehaviourTreeInternal | behaviourTree [get] |
Gets the behaviour tree. More... | |
TreeNodeBase | treeNode [get] |
Get the TreeNodeBase. More... | |
Properties inherited from NodeBehaviour | |
NodeGraph | nodeGraph [get] |
Gets the NodeGraph. More... | |
int | nodeID [get] |
Gets the node identifier. More... | |
Node | node [get] |
Get the Node. More... | |
int | dataSlotFieldCount [get] |
Number of DataSlotField More... | |
int | calculatorSlotFieldCount [get] |
Number of DataSlotField More... | |
Additional Inherited Members | |
Public Attributes inherited from TreeNodeBehaviour | |
bool | expanded = true |
Expanded on ArborEditorWindow. More... | |
A class that defines decoration for composite nodes and action nodes.
Inherit and use it.
Available Attributes :
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strong |
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virtual |
It is judged whether Condition Check should be performed.
It returns true by default. To invalidate, please override and return false.
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protectedvirtual |
Perform ConditionCheck.
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protectedvirtual |
FinishExecute callback.
You can change the result of the execution result.
result | Execution result. |
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protectedvirtual |
Callback to decide whether to repeat again when the self node finishes.
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protectedvirtual |
Callback to decide whether to repeat again when the self node finishes.
nodeResult | Node processing result |
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get |
Abort flags
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getset |
Gets or sets a value indicating whether [behaviour enabled].
true
if [behaviour enabled]; otherwise, false
.
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get |
Current condition
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get |
It returns whether to reevaluate.