Arbor 3: FSM & BT Graph Editor
3.7.8
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This node controls the execution of child nodes. More...
Public Member Functions | |
CompositeNode (NodeGraph nodeGraph, int nodeID, System.Type classType) | |
Please use the BehaviourTreeInternal.CreateComposite(Vector2, System.Type) CompositeNode creating. More... | |
CompositeBehaviour | CreateCompositeBehaviour (System.Type classType) |
Create a CompositeBehaviour. More... | |
override bool | HasParentLinkSlot () |
Whether this node has a NodeLinkSlot to parent. More... | |
override NodeLinkSlot | GetParentLinkSlot () |
Get NodeLinkSlot to parent. More... | |
override bool | HasChildLinkSlot () |
Whether this node has a NodeLinkSlot to child. More... | |
override string | GetName () |
Get node name. More... | |
Public Member Functions inherited from TreeBehaviourNode | |
TreeBehaviourNode (NodeGraph nodeGraph, int nodeID) | |
TreeBehaviourNode constructor More... | |
Object | GetBehaviourObject () |
Get Main Behaviour Object. More... | |
Decorator | AddDecorator (System.Type type) |
Adds the Decorator. More... | |
T | AddDecorator< T > () |
Adds the Decorator. More... | |
Decorator | InsertDecorator (int index, System.Type type) |
Insert the Decorator. More... | |
T | InsertDecorator< T > (int index) |
Insert the Decorator. More... | |
Service | AddService (System.Type type) |
Adds the Service. More... | |
T | AddService< T > () |
Adds the Service. More... | |
Service | InsertService (int index, System.Type type) |
Insert the Service. More... | |
T | InsertService< T > (int index) |
Insert the Service. More... | |
override bool | IsContainsBehaviour (NodeBehaviour behaviour) |
Check if it contains NodeBehaviour. More... | |
void | MoveDecorator (int fromIndex, TreeBehaviourNode toNode, int toIndex) |
Move the order of Decorator. More... | |
void | MoveService (int fromIndex, TreeBehaviourNode toNode, int toIndex) |
Move the order of Service. More... | |
void | DestroyBehaviour () |
Destroy behaviour. More... | |
void | DestroyAllBehaviour () |
Destroy all behaviour. More... | |
Public Member Functions inherited from TreeNodeBase | |
TreeNodeBase (NodeGraph nodeGraph, int nodeID) | |
TreeNodeBase constructor More... | |
override bool | IsDeletable () |
Returns whether or not it can be deleted. More... | |
override string | ToString () |
Convert node to string (for debugging). More... | |
Public Member Functions inherited from Node | |
Node (NodeGraph nodeGraph, int nodeID) | |
Node constructor More... | |
override string | ToString () |
Convert node to string (for debugging). More... | |
Public Attributes | |
NodeLinkSlot | parentLink = new NodeLinkSlot() |
Link to parent node More... | |
List< NodeLinkSlot > | childrenLink = new List<NodeLinkSlot>() |
Link to child nodes. More... | |
string | name = "New Composite" |
Node name. More... | |
Public Attributes inherited from Node | |
Rect | position |
Position on the Arbor Editor. More... | |
bool | showComment |
Whether to display comments More... | |
string | nodeComment |
Comment More... | |
Protected Member Functions | |
override void | OnExecute () |
Called when executing. More... | |
Protected Member Functions inherited from TreeBehaviourNode | |
override void | OnGraphChanged () |
Called when the NodeGraph to which the Node belongs has changed. More... | |
void | SetBehaviour (TreeNodeBehaviour behaviour) |
Set Main Behaviour. More... | |
Additional Inherited Members | |
Properties inherited from TreeBehaviourNode | |
TreeNodeBehaviour | behaviour [get] |
Main behaviour More... | |
DecoratorList | decoratorList [get] |
Decorator list More... | |
ServiceList | serviceList [get] |
Service list More... | |
bool | breakPoint [get, set] |
Break point. More... | |
Properties inherited from TreeNodeBase | |
bool | enablePriority [get] |
Returns true if it is traced from the root node and connected. More... | |
int | priority [get] |
The priority of the node. More... | |
BehaviourTreeInternal | behaviourTree [get] |
Gets the behaviour tree. More... | |
TreeNodeBase | parentNode [get] |
Get parent node. More... | |
NodeStatus | status [get] |
The state of the node. More... | |
bool | isActive [get] |
Returns true if it is active. More... | |
Properties inherited from Node | |
NodeGraph | nodeGraph [get] |
Gets the NodeGraph. More... | |
int | nodeID [get] |
Gets the node identifier. More... | |
This node controls the execution of child nodes.
CompositeNode | ( | NodeGraph | nodeGraph, |
int | nodeID, | ||
System.Type | classType | ||
) |
Please use the BehaviourTreeInternal.CreateComposite(Vector2, System.Type) CompositeNode creating.
CompositeBehaviour CreateCompositeBehaviour | ( | System.Type | classType | ) |
Create a CompositeBehaviour.
Use it in the editor.
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virtual |
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virtual |
Whether this node has a NodeLinkSlot to child.
Implements TreeNodeBase.
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virtual |
Whether this node has a NodeLinkSlot to parent.
Implements TreeNodeBase.
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protectedvirtual |
Called when executing.
Implements TreeNodeBase.
List<NodeLinkSlot> childrenLink = new List<NodeLinkSlot>() |
Link to child nodes.
string name = "New Composite" |
Node name.
NodeLinkSlot parentLink = new NodeLinkSlot() |
Link to parent node