Arbor: State Diagram Editor  2.2.0
ParameterContainer Class Reference

ParameterContainer。
Is used by attaching to GameObject. More...

Inheritance diagram for ParameterContainer:
ParameterContainerInternal ParameterContainerBase

Additional Inherited Members

- Public Member Functions inherited from ParameterContainerInternal
Parameter AddParam (string name, Parameter.Type type)
 Add a parameter. More...
 
Parameter GetParam (string name)
 Get the parameters from the name. More...
 
int GetParamID (string name)
 Get the parameters ID from the name. More...
 
Parameter GetParam (int id)
 Get the parameters from the ID. More...
 
void DeleteParam (Parameter parameter)
 Delete a parameter. More...
 
void DeleteParam (string name)
 Delete the parameters by name. More...
 
void DeleteParam (int id)
 Delete the parameters by ID. More...
 
string MakeUniqueName (string name)
 It generates a name that does not overlap. More...
 
bool SetFloat (string name, float value)
 It wants to set the value of the Float type. More...
 
bool SetFloat (int id, float value)
 It wants to set the value of the Float type. More...
 
bool GetFloat (string name, out float value)
 Get the value of the Float type. More...
 
bool GetFloat (int id, out float value)
 Get the value of the Float type. More...
 
bool SetInt (string name, int value)
 It wants to set the value of the Int type. More...
 
bool SetInt (int id, int value)
 It wants to set the value of the Int type. More...
 
bool GetInt (string name, out int value)
 Get the value of the Int type. More...
 
bool GetInt (int id, out int value)
 Get the value of the Int type. More...
 
bool SetBool (string name, bool value)
 It wants to set the value of the Bool type. More...
 
bool SetBool (int id, bool value)
 It wants to set the value of the Bool type. More...
 
bool GetBool (string name, out bool value)
 Get the value of the Bool type. More...
 
bool GetBool (int id, out bool value)
 Get the value of the Bool type. More...
 
bool SetString (string name, string value)
 It wants to set the value of the String type. More...
 
bool SetString (int id, string value)
 It wants to set the value of the String type. More...
 
bool GetString (string name, out string value)
 Get the value of the String type. More...
 
bool GetString (int id, out string value)
 Get the value of the String type. More...
 
bool SetGameObject (string name, GameObject value)
 It wants to set the value of the GameObject type. More...
 
bool SetGameObject (int id, GameObject value)
 It wants to set the value of the GameObject type. More...
 
bool GetGameObject (string name, out GameObject value)
 Get the value of the GameObject type. More...
 
bool GetGameObject (int id, out GameObject value)
 Get the value of the GameObject type. More...
 
bool SetVector2 (string name, Vector2 value)
 It wants to set the value of the Vector2 type. More...
 
bool SetVector2 (int id, Vector2 value)
 It wants to set the value of the Vector2 type. More...
 
bool GetVector2 (string name, out Vector2 value)
 Get the value of the Vector2 type. More...
 
bool GetVector2 (int id, out Vector2 value)
 Get the value of the Vector2 type. More...
 
bool SetVector3 (string name, Vector3 value)
 It wants to set the value of the Vector3 type. More...
 
bool SetVector3 (int id, Vector3 value)
 It wants to set the value of the Vector3 type. More...
 
bool GetVector3 (string name, out Vector3 value)
 Get the value of the Vector3 type. More...
 
bool GetVector3 (int id, out Vector3 value)
 Get the value of the Vector3 type. More...
 
bool SetQuaternion (string name, Quaternion value)
 It wants to set the value of the Quaternion type. More...
 
bool SetQuaternion (int id, Quaternion value)
 It wants to set the value of the Quaternion type. More...
 
bool GetQuaternion (string name, out Quaternion value)
 Get the value of the Quaternion type. More...
 
bool GetQuaternion (int id, out Quaternion value)
 Get the value of the Quaternion type. More...
 
bool SetRect (string name, Rect value)
 It wants to set the value of the Rect type. More...
 
bool SetRect (int id, Rect value)
 It wants to set the value of the Rect type. More...
 
bool GetRect (string name, out Rect value)
 Get the value of the Rect type. More...
 
bool GetRect (int id, out Rect value)
 Get the value of the Rect type. More...
 
bool SetBounds (string name, Bounds value)
 It wants to set the value of the Bounds type. More...
 
bool SetBounds (int id, Bounds value)
 It wants to set the value of the Bounds type. More...
 
bool GetBounds (string name, out Bounds value)
 Get the value of the Bounds type. More...
 
bool GetBounds (int id, out Bounds value)
 Get the value of the Bounds type. More...
 
bool SetTransform (string name, Transform value)
 It wants to set the value of the Transform type. More...
 
bool SetTransform (int id, Transform value)
 It wants to set the value of the Transform type. More...
 
bool GetTransform (string name, out Transform value)
 Get the value of the Transform type. More...
 
bool GetTransform (int id, out Transform value)
 Get the value of the Transform type. More...
 
bool SetRectTransform (string name, RectTransform value)
 It wants to set the value of the RectTransform type. More...
 
bool SetRectTransform (int id, RectTransform value)
 It wants to set the value of the RectTransform type. More...
 
bool GetRectTransform (string name, out RectTransform value)
 Get the value of the RectTransform type. More...
 
bool GetRectTransform (int id, out RectTransform value)
 Get the value of the RectTransform type. More...
 
bool SetRigidbody (string name, Rigidbody value)
 It wants to set the value of the Rigidbody type. More...
 
bool SetRigidbody (int id, Rigidbody value)
 It wants to set the value of the Rigidbody type. More...
 
bool GetRigidbody (string name, out Rigidbody value)
 Get the value of the Rigidbody type. More...
 
bool GetRigidbody (int id, out Rigidbody value)
 Get the value of the Rigidbody type. More...
 
bool SetRigidbody2D (string name, Rigidbody2D value)
 It wants to set the value of the Rigidbody2D type. More...
 
bool SetRigidbody2D (int id, Rigidbody2D value)
 It wants to set the value of the Rigidbody2D type. More...
 
bool GetRigidbody2D (string name, out Rigidbody2D value)
 Get the value of the Rigidbody2D type. More...
 
bool GetRigidbody2D (int id, out Rigidbody2D value)
 Get the value of the Rigidbody2D type. More...
 
- Properties inherited from ParameterContainerInternal
Parameter[] parameters [get]
 Get an array of parameters. More...
 
- Properties inherited from ParameterContainerBase
ParameterContainerInternal container [get]
 It returns the ParameterContainer entity. More...
 
ParameterContainerInternal defaultContainer [get]
 It returns the original ParameterContainer. More...
 

Detailed Description

ParameterContainer。
Is used by attaching to GameObject.